Friday 8 April 2011

SWOT Analysis

Below is a SWOT analysis based upon my skills with the 3D studio max software:
 

Strengths

  • Give a detailed write up of things created using 3D Max – I try to explain how I create something so that anyone can come along, read it and have a basic understanding of what I am talking about.


  • Keeping up with blogging – I always make sure my blog is up to date with the current techniques I have learned or discovered and the stages my animation is currently at.


  • Planning my animation based upon the models I created – I try to think in as much detail as possible about which direction I want my animation to go based upon the models I have chosen.


  • Using the camera tool – I can pinpoint and direct the camera so that I get the desired effect I am looking for with my animation.


Weaknesses

·         Drawing and animating a person – after modelling my person I realised how hard it was just to draw, animating became even harder and because of this my animation storyboard had to be changed slightly.


·         Naming the objects, e.g. headlight, car body etc. – I could not seem to get into the habit of naming the objects I used to create the model, so selecting a certain piece became very difficult.


·         Use of lights and shadowing – due to the scenes I have chosen lights and shadows didn’t really help with my animation as such have been left out from most of my scenes. My scenes where too dark in the first place and the use of shadows made the animation still harder to take in.


Opportunities

·         Using the 3D software – using this software has been a great opportunity to get a feel to what it will be like to do this for a living, outside of the hard coding.


·         Start of a portfolio – with all of the tutorials available and the techniques learned in a short space of time it would be a good opportunity to put a portfolio together showing the progressive stage I went through with this 3D software package.


·         Good practice for future work – I really enjoyed making the 3D models, though at times it felt stressful and the models I created weren’t exactly realistic, especially when compared to others models, nevertheless it is the start of a good learning curve.


Threats

·         Limited knowledge of 3D studio max – due to my limited knowledge of the 3D software I have tried to make it as easy as possible on myself and at the same time experimenting with a handful of techniques. Some of my colleagues who have had experience with the 3D software have very realistic looking trailers compared with my own. For example one of my colleagues has the same scene where Mr Bond is on the table and the laser fires; he has gone into great detail giving a great effect to the trailer.


·         Not completing the person animation – as previously mentioned my storyboard had to change slightly so that I could make it a bit easier on myself to produce an animation for the person. Not completing this new animation has now become a threat.


·         Render time – once all my animations are complete I have to make sure I have left myself enough time to render all of my scenes so that I can link all of my scenes together to produce a full trailer.

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